Overview
Overview
This plugin will attempt to spend experience based on a weighted importance of a skill set in the Policy. The higher the number the more experience you’d be willing to spend on the skill (e.g., War - 10, Endurance - 1 would level War next if it cost less than 10x Endurance).
The plugin can spend either batches of experience up to the max chunk size (/ub xp level) or just enough to get to the next level ((/ub xp slow). If the plugin is already spending experience it will stop if you use a command to spend experience.
You can tell the plugin to stop a specified number of levels before the max, but it will always halt at least 1 before the max.
Commands
/ub xp [level|test|slow]
Automatically spend experience according to a policy.
Examples:
/ub xp
- Displays the weights of the current xp policy./ub xp test
- Displays the way current experience would be spent with the current policy/ub xp level
- Begins (or halts) quickly spending experience with up to MaxXpChunk./ub xp slow
- Begins (or halts) spending experience one level at a time.
Settings
AutoXp.StopBeforeMax
Default Value: 10
Levels before max level to stop attempting to level a target.
AutoXp.TriesTime
Default Value: 300
Time between attempts to spend XP (in milliseconds)
AutoXp.MaxXpChunk
Default Value: 1000000000
Max amount of experience to attempt to spend at once with batch spending.
AutoXp.Policy
Default Value: Hellosam.Net.Collections.ObservableDictionary`2[UBLoader.Lib.XpTarget,System.Double]
Weighted policy that determines ratios of xp spent on targets.